4062005

Learning-based tracking of fast moving objects

(Lernbasierte Verfolgung von sich schnell bewegenden Objekten)

Tracking fast moving objects, which appear as blurred streaks in video sequences, is a difficult task for standard trackers as the object position does not overlap in consecutive video frames and texture information of the objects is blurred. Up-to-date approaches tuned for this task are based on background subtraction with static background and slow deblurring algorithms. In this paper, we present a tracking-bysegmentation approach implemented using state-of-the-art deep learning methods that performs near-realtime tracking on realworld video sequences. We implemented a physically plausible FMO sequence generator to be a robust foundation for our training pipeline and demonstrate the ease of fast generator and network adaptation for different FMO scenarios in terms of foreground variations
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Schlagworte: Video mathematisch-logisches Modell Echtzeitverarbeitung Software Tischtennis Tennis Badminton Volleyball Beachvolleyball Baseball Motion Capturing
Notationen: Naturwissenschaften und Technik Spielsportarten
Tagging: deep learning künstliche Intelligenz
Veröffentlicht in: arXiv e-print repository
Veröffentlicht: 2020
Heft: preprint
Seiten: 1-7
Dokumentenarten: Artikel
Sprache: Englisch
Level: hoch