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Search Results - International Journal of Interactive Digital Media

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  1. 1

    Team Sport Risk Exposure Framework-2 (TS-REF-2) to identify sports activities and contacts at increased SARS-CoV-2 transmission risk during the COVID-19 pandemic

    Jones, B., Phillips, G., Beggs, C., Calder, J., Cross, M., Pearce, N., Readhead, C., Smith, J., Stokes, K. A., Kemp, S.
    Published in British Journal of Sports Medicine (2021)
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  2. 2

    Aerial competition, digital sports and 4ir technology: a cross-sectional survey during the COVID-19 pandemic

    Zhang, X., Wu, F.
    Published in Design Engineering (2021)
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  3. 3

    Review of virtual reality and motion capture in martial arts training

    Mohd Jelani, N. A., Zulkifli, A. N., Ismail, S., Yusoff, M. F.
    Published in International Journal of Interactive Digital Media (2019)
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    “…International Journal of Interactive Digital Media…”
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    Head first into serious health gaming - a2e2 as a new approach of digital exercise coaching for seniors

    Ritterfeld, U., Roelofsma, P., Haring, P., Chakinska, D., van den Bosch, M., Versteeg, L.
    Published in International Journal of Computer Science in Sport (2010)
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  5. 5

    The space of digital health games

    Knöll, M., Moar, M.
    Published in International Journal of Computer Science in Sport (2012)
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