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Search Results - IEEE Transactions on visualization and computer graphics

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  1. 1

    Tac-Miner: Visual tactic mining for multiple table tennis matches

    Wang, J., Wu, J., Cao, A., Zhou, Z., Zhang, H., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  2. 2

    Constructing spaces and times for tactical analysis in football

    Andrienko, G., Andrienko, N., Anzer, G., Bauer, G., Budziak, G., Fuchs, G., Hecker, D., Weber, H., Wrobel, S.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  3. 3

    SPinPong - Virtual reality table tennis skill acquisition using visual, haptic and temporal cues

    Wu, E., Piekenbrock, M., Nakumura, T., Koike, H.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  4. 4

    PassVizor: Toward better understanding of the dynamics of soccer passes

    Xie, X., Wang, J., Liang, H., Deng, D., Cheng, S., Zhang, H., Chen, W., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  5. 5

    ShuttleSpace: Exploring and analyzing movement trajectory in immersive visualization

    Ye, S., Chen, Z., Chu, X., Wang, Y., Fu, S., Shen, L., Zhou, K., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2021)
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  6. 6

    Tac-Simur: Tactic-based simulative visual analytics of table tennis

    Wang, J., Zhao, K., Deng, D., Cao. A., Xie, X., Zhou, Z., Zhang, H., Wu, Y.
    Published in IEEE Transactions on visualization and computer graphics (2020)
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  7. 7

    ForVizor: Visualizing spatio-temporal team formations in soccer

    Wu, Y., Xie, X., Wang, J., Deng, D., Liang, H., Zhang, H., Cheng, S., Chen, W.
    Published in IEEE Transactions on visualization and computer graphics (2019)
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  8. 8

    Generic content-based retrieval of marker-based motion capture data

    Lv, N., Jiang, Z., Huang, Y., Meng, X., Meenakshisundaram, G., Peng, J.
    Published in IEEE Transactions on visualization and computer graphics (2018)
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  9. 9

    FlyCap: Markerless motion capture using multiple autonomous flying cameras

    Xu, L., Liu, Y, Cheng, W., Guo, K., Zhou, G., Dai, Q., Fang, L.
    Published in IEEE Transactions on visualization and computer graphics (2018)
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  10. 10

    Bring it to the pitch: Combining video and movement data to enhance team sport analysis

    Stein, M., Janetzko, H., Lamprecht, A., Breitkreutz, T., Zimmermann, P., Goldlücke, B., Schreck, T., Andrienko, G., Grossniklaus, M., Keim, D. A.
    Published in IEEE Transactions on visualization and computer graphics (2018)
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  11. 11

    iTTVis: Interactive visualization of table tennis data

    Wu, Y., Lan, J., Shu, X., Ji, C., Zhao, K., Wang, J., Zhang, H.
    Published in IEEE Transactions on visualization and computer graphics (2018)
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  12. 12

    Court reconstruction for camera calibration in broadcast basketball videos

    Wen, P. C., Cheng, W. C., Wang, Y. S., Chu, H. K., Tang, N. C., Mark Liao, H. Y.
    Published in IEEE Transactions on visualization and computer graphics (2017)
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  13. 13

    Feasibility of training athletes for high-pressure situations using virtual reality

    Stinson, C., Bowman, D.A.
    Published in IEEE Transactions on visualization and computer graphics (2014)
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  14. 14

    Toward "Pseudo-Haptic Avatars": Modifying the visual animation of Self-Avatar can simulate the perception of weight lifting

    Gomez Jauregui, D. A., Argelaguet, F., Olivier, A. H., Marchal, M., Multon, F., Lecuyer, A.
    Published in IEEE Transactions on visualization and computer graphics (2014)
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  15. 15

    MotionExplorer: Exploratory search in human motion capture data based on hierarchical aggregation

    Bernard, J., Wilhelm, N., Krüger, B., May, T., Schreck, T., Kohlhammer, J.
    Published in IEEE Transactions on visualization and computer graphics (2013)
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  16. 16

    Scanning 3D full human bodies using Kinects

    Pileggi, H., Stolper, C. D., Boyle, J. M., Stasko, J. T.
    Published in IEEE Transactions on visualization and computer graphics (2012)
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  17. 17

    Scanning 3D full human bodies using Kinects

    Tong, J., Zhou, J., Liu, L., Pan, Z., Yan, H.
    Published in IEEE Transactions on visualization and computer graphics (2012)
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  18. 18

    Multithreaded hybrid feature tracking for markerless augmented reality

    Lee, T., Hollerer, T.
    Published in IEEE Transactions on visualization and computer graphics (2009)
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  19. 19

    Real-time markerless tracking for augmented reality: the virtual visual servoing framework

    Comport, A. I., Marchand, E., Pressigout, M., Chaumette, F.
    Published in IEEE Transactions on visualization and computer graphics (2006)
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