<?xml version="1.0" encoding="UTF-8"?>
<?xml-stylesheet type="text/xsl" href="/sponet/themes/root/assets/xsl/rss.xsl"?>
<rss version="2.0" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/">
  <channel>
    <title>Ergebnis für Versionen - 4066301</title>
    <description>Treffer 1 - 2 von 2</description>
    <generator>Laminas_Feed_Writer 2 (https://getlaminas.org)</generator>
    <link>https://sponet.de/sponet/Search/Versions?sort=first_indexed+desc%2Cfirst_indexed+desc&amp;limit=50&amp;id=4066301&amp;search=versions&amp;lng=de</link>
    <opensearch:totalResults>2</opensearch:totalResults>
    <opensearch:startIndex>0</opensearch:startIndex>
    <opensearch:itemsPerPage>50</opensearch:itemsPerPage>
    <opensearch:Query role="request" searchTerms="4066301" startIndex="0"/>
    <atom:link rel="first" type="application/rss+xml" title="Zur ersten Seite springen" href="https://sponet.de/sponet/Search/Versions?sort=first_indexed+desc%2Cfirst_indexed+desc&amp;limit=50&amp;view=rss&amp;id=4066301&amp;search=versions&amp;lng=de"/>
    <atom:link rel="last" type="application/rss+xml" title="Zur letzten Seite springen" href="https://sponet.de/sponet/Search/Versions?sort=first_indexed+desc%2Cfirst_indexed+desc&amp;limit=50&amp;view=rss&amp;id=4066301&amp;search=versions&amp;lng=de&amp;page=1"/>
    <atom:link rel="self" type="application/rss+xml" href="https://sponet.de/sponet/Search/Versions?sort=first_indexed+desc%2Cfirst_indexed+desc&amp;limit=50&amp;view=rss&amp;id=4066301&amp;search=versions&amp;lng=de"/>
    <item>
      <title>Informationstechnologien für Kampfkunst-Trainingssysteme</title>
      <pubDate>Wed, 01 Jan 2020 15:43:08 +0100</pubDate>
      <link>https://sponet.de/sponet/Record/4066301</link>
      <guid>https://sponet.de/sponet/Record/4066301</guid>
      <author>Pavlenko, A. V.</author>
      <author>Vakhnin, N. A.</author>
      <author>Yakovlev, S. A.</author>
      <dc:format>Artikel</dc:format>
      <dc:subject>Kampfsport</dc:subject>
      <dc:subject>Training</dc:subject>
      <dc:subject>Information</dc:subject>
      <dc:subject>Technologie</dc:subject>
      <dc:format>Artikel</dc:format>
      <dc:creator>Pavlenko, A. V.</dc:creator>
      <dc:creator>Vakhnin, N. A.</dc:creator>
      <dc:creator>Yakovlev, S. A.</dc:creator>
      <content:encoded><![CDATA[Objective of the study was to analyze demand for martial artists` needs sensitive information technologies support in the martial arts training and competitive process.

Methods and structure of the study. To rate the demand for the athletes` needs sensitive information technologies support in the modern martial arts training and competitive progress, we sampled the 1-4 year (18-25 year old) students of the Boxing Theory and Practice Department at the Lesgaft National State University of Physical Education, Sport and Health specialized in boxing, kickboxing and taekwondo (n=43). The sample included 13 Class I-III athletes, 21 CMS and 9 MS having 4-15-year martial arts experiences. We run an anonymous three-time questionnaire survey of the sample, with the survey data processed, analyzed and ranked by a StatPlus statistical data processing software toolkit.

Research results and conclusions. The authors developed a structure of needs of combat athletes in obtaining relevant information in the field of training and competitive activity: main sources of information; information content; data on leading athletes; purpose of use of received information by athletes; priority orientation of specific tasks and exercises derived from information sources; frequency of use of information resources.

The findings indicate that understanding the athletes` needs within the information environment enables to improve the methodological tools for solving the training process tasks.]]></content:encoded>
      <slash:comments>0</slash:comments>
    </item>
    <item>
      <title>Informationstechnologien für Trainingssysteme in Kampfsportarten</title>
      <pubDate>Wed, 01 Jan 2020 15:43:08 +0100</pubDate>
      <link>https://sponet.de/sponet/Record/4063664</link>
      <guid>https://sponet.de/sponet/Record/4063664</guid>
      <author>Pavlenko, A. V.</author>
      <author>Vakhnin, N. A.</author>
      <author>Yakovlev, S. A.</author>
      <dc:format>Artikel</dc:format>
      <dc:subject>Boxen</dc:subject>
      <dc:subject>Technologie</dc:subject>
      <dc:subject>Information</dc:subject>
      <dc:subject>Training</dc:subject>
      <dc:subject>Trainingssystem</dc:subject>
      <dc:format>Artikel</dc:format>
      <dc:creator>Pavlenko, A. V.</dc:creator>
      <dc:creator>Vakhnin, N. A.</dc:creator>
      <dc:creator>Yakovlev, S. A.</dc:creator>
      <content:encoded><![CDATA[Objective of the study was to analyze demand for martial artists` needs sensitive information technologies support in the martial arts training and competitive process.

Methods and structure of the study. To rate the demand for the athletes` needs sensitive information technologies support in the modern martial arts training and competitive progress, we sampled the 1-4 year (18-25 year old) students of the Boxing Theory and Practice Department at the Lesgaft National State University of Physical Education, Sport and Health specialized in boxing, kickboxing and taekwondo (n=43). The sample included 13 Class I-III athletes, 21 CMS and 9 MS having 4-15-year martial arts experiences. We run an anonymous three-time questionnaire survey of the sample, with the survey data processed, analyzed and ranked by a StatPlus statistical data processing software toolkit.

Research results and conclusions. The authors developed a structure of needs of combat athletes in obtaining relevant information in the field of training and competitive activity: main sources of information; information content; data on leading athletes; purpose of use of received information by athletes; priority orientation of specific tasks and exercises derived from information sources; frequency of use of information resources.

The findings indicate that understanding the athletes` needs within the information environment enables to improve the methodological tools for solving the training process tasks.]]></content:encoded>
      <slash:comments>0</slash:comments>
    </item>
  </channel>
</rss>
